Destination: The high pasture above the Hollow Notch (and home again)
The central challenge
A two-day round-trip to the high pasture for a calming herb. The patient will not live the week. The walker carries the urgency in the pack as well as the herb.
Sera does not ask twice and does not pay much. She asks because the patient will not live the week. The walker who goes for her returns with the herb or returns having tried. Both are honoured. -- P
What the air will be
L1warm
L2cool
Today\u2019s air, taken at noon. Tomorrow\u2019s air will be its own.
The Legs of the Walk
- LEG 1
Out the West Gate, west to the Hollow Notch pasture
warmroad · 1 stop · civilization · road · harvest
- LEG 2
Hollow Notch home to Hearthhold
coolthreshold · 1 stop · civilization · return-home · hearthhold
