Destination dragon: Aelthune the Deep-Ancient
The central challenge
The road's old glyphs respond differently to consecrated walkers than to others. Non-consecrated take a longer alternate path.
The Glyph Road is older than the realm. It was here when there was no realm. Walk lightly. — P
What the air will be
L1warm
L2mild
L3mild
L4mild
L5cool
Today\u2019s air, taken at noon. Tomorrow\u2019s air will be its own.
The Legs of the Walk
- LEG 1
Out the West Gate
warmroad · 1 stop · civilization
- LEG 2
The First Glyphs
mildroad · 1 stop · ruin · consecration-test
- LEG 3
The Long Pavement
mildroad · 2 stops · old-imperial
- LEG 4
The Sea Approach
mildroad · 1 stop · coast
- LEG 5
Aelthune's threshold
coolthreshold · 1 stop · threshold · deep-water
