Destination dragon: Pip, the Ash-Hatchling
The central challenge
Wind on the ridge plays havoc with maps. The walker must rely on the Wind-Bent Pine needles for path-finding, or on a hired guide.
Pip is a child still. He will play with you before he tests you. — P
What the air will be
L1warm
L2chill
L3chill
L4chill
L5cold
Today\u2019s air, taken at noon. Tomorrow\u2019s air will be its own.
The Legs of the Walk
- LEG 1
Out the West Gate
warmroad · 1 stop · civilization
- LEG 2
The Lower Ridge
chilltrail · 1 stop · rocky-outcrop
- LEG 3
The Wind-Bent Pines
chilltrail · 1 stop · weather · navigation
- LEG 4
The High Villages
chilltrail · 1 stop · wayhouse-yard · ash-walkers
- LEG 5
Pip's caldera
coldthreshold · 1 stop · threshold · young-dragon
