Failed Knight
Sworn, knighted, broken; still standing.
Class: knightFaction: iron kingdoms
The Story
You were knighted by Banneret Edrun's father. You held the Iron Oath for six years. You broke it in a way that cannot be undone, and the order put you out with the honors stripped and the surcoat returned. The surcoat hangs on a peg you do not visit. You still know the forms. They still know you.
What This Means in Play
Each trait below will be rolled when you choose this background. The numbers below are the RANGE — the specific value is decided on your roll. Once committed, the values are yours for the life of the character. (Items, spells, and earned reputations can modify them later.)
Drilled to the Bone
Your swordwork has not forgotten you. (+(rolled) Strength)
Roll 1d3 · Range +1–3
Iron Resolve
You broke once. You do not intend to again. (+(rolled) Resolve)
Roll 1d3+1 · Range +2–4
Starts Disliked at Court
The order remembers your face. (-(rolled) Charisma in lawful chambers)
Roll 1d3 · Range -1–3
Cheap Respect in the Wilds
Outlaws and clansfolk see the shape and read it correctly. (+(rolled) Charisma outside cities)
Roll 1d2+1 · Range +2–3
You will roll the dice in the creation flow. Nothing is set until then.