Exiled Noble
Bred to be obeyed; learned the road instead.
Class: bardClass: knightFaction: iron kingdomsFaction: free cities
The Story
Your house lost the wrong argument. The crown took your father's title; the courts took the house; your mother took her own life within the year. You took the road. You still know which fork to use; the road does not care. The ring on your right hand still says Lord, and you have not yet thrown it away.
What This Means in Play
Each trait below will be rolled when you choose this background. The numbers below are the RANGE — the specific value is decided on your roll. Once committed, the values are yours for the life of the character. (Items, spells, and earned reputations can modify them later.)
Born Charisma
You hold yourself like you were taught. (+(rolled) Charisma)
Roll 1d4+1 · Range +2–5
Hidden Coin
There are pieces of the inheritance you kept. (+(rolled) starting gold)
Roll 1d20+15 · Range +16–35
Banned at Court
Lawful officials are slower to trust you now. (-(rolled) Charisma at lawful checks)
Roll 1d3 · Range -1–3
Old Letters of Introduction
Three contacts remember the house. (+(rolled) faction reputation)
Roll 1d2 · Range +1–2
The Signet Ring
Still on your right hand. Opens one door, one time.
Guaranteed (no roll)
You will roll the dice in the creation flow. Nothing is set until then.