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Apprentice Mage

Two years in a tower, six months at a bench, one day on the road.

Class: wizardClass: bardFaction: arcane order

The Story

You were promised seven years and given two. The Master sent you down with a sealed letter and three words: 'Walk and read.' You have done so. You are not yet a wizard but you are not yet not one. The letter, still unopened, is in your inside pocket.

What This Means in Play

Each trait below will be rolled when you choose this background. The numbers below are the RANGE — the specific value is decided on your roll. Once committed, the values are yours for the life of the character. (Items, spells, and earned reputations can modify them later.)

  • Apprentice's Foundation

    You know the words even if you cannot yet speak them well. (+(rolled) Arcana)

    Roll 1d4+1 · Range +2–5

  • Trained to Read Long

    Two years of reading nine hours a day. (+(rolled) Intelligence)

    Roll 1d3 · Range +1–3

  • Soft from the Tower

    You haven't run in two years. (-(rolled) Endurance)

    Roll 1d3 · Range -1–3

  • The Spire Notices You

    Helonor will sell to you. Others might not. (+(rolled) appraisal at Whispering Stacks)

    Roll 1d2 · Range +1–2

  • The Sealed Letter

    From your master. Unread. Use it once and it does what it does.

    Guaranteed (no roll)

You will roll the dice in the creation flow. Nothing is set until then.

✓ Saved
Day 183
the second-watch, the work-hard hour