Apprentice Mage
Two years in a tower, six months at a bench, one day on the road.
Class: wizardClass: bardFaction: arcane order
The Story
You were promised seven years and given two. The Master sent you down with a sealed letter and three words: 'Walk and read.' You have done so. You are not yet a wizard but you are not yet not one. The letter, still unopened, is in your inside pocket.
What This Means in Play
Each trait below will be rolled when you choose this background. The numbers below are the RANGE — the specific value is decided on your roll. Once committed, the values are yours for the life of the character. (Items, spells, and earned reputations can modify them later.)
Apprentice's Foundation
You know the words even if you cannot yet speak them well. (+(rolled) Arcana)
Roll 1d4+1 · Range +2–5
Trained to Read Long
Two years of reading nine hours a day. (+(rolled) Intelligence)
Roll 1d3 · Range +1–3
Soft from the Tower
You haven't run in two years. (-(rolled) Endurance)
Roll 1d3 · Range -1–3
The Spire Notices You
Helonor will sell to you. Others might not. (+(rolled) appraisal at Whispering Stacks)
Roll 1d2 · Range +1–2
The Sealed Letter
From your master. Unread. Use it once and it does what it does.
Guaranteed (no roll)
You will roll the dice in the creation flow. Nothing is set until then.